Author: fledgling otaku

  • Potter 7

    I just realized that I better buy the frakkin book because there’s no way I’ll make it through this week without someone spoiling it for me.

    Fair warning: do NOT google search for Harry Potter! I’m still trying to scrub my eyeballs from what I’ve already learned.

  • wee games for the Wii

    in an interview with the legendary Shigeru Miyamoto of Nintendo, he let this little nugget slip about a potential use for the WiiWare development platform:

    we have in our internal development teams who are constantly doing different experiments and will have different ideas about games. And oftentimes a lot of those experiments can’t be fully fleshed out into, say, a Mario game or something like that. But those individuals will often want to find a way to take those ideas to market. So it’s possible that we might be able to take advantages of some of those resources and turn them into small and compact Wii Ware games.

    if they price these at $1, I can see this being as addictive for me as iTunes is for others. Especially if the games can also be transfered to the Nintendo DS… The infrastructure is in place to create an entire ecosystem that could rival or even exceed Apple’s, but for games instead of music.

  • for great justice

    I am 8 episodes into Shingu. This is a fun series, and I am very glad that (aside from some screencaps at Don’s) I stayed away from Steven’s lengthy series analysis a few weeks ago. I look forward to reading his posts once I am done. In the meantime, this series is a treat.

    Some initial spoiler thoughts, and screencaps from Episode 8 below the fold…

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  • Phoenix by Osamu Tezuka

    interesting snippet via Anime-AICN:

    MediaBlasters has announced that their AnimeWorks label will be releasing the first DVD volume of the 2004 anime adaptation of “God Manga” Osamu Tezuka’s life’s work, Phoenix on October 30th.

    Ryousuke Takahashi, a director known for his realistic sci-fi war anime such as Votoms, Gasaraki, Flag and Blue Gender, headed the series that was co-produced by Tezuka Productions and WNET New York. The anime selects a number of stories from Tezuka’s exploration of the patterns of human existence. That original opus was produced between 1956-89 and consisted of twelve largely stand-alone books which alternated between jumping forward and backwards in time to capture the story of the human species from the dawn of civilization to its end. Viz Media has been releasing the manga in North America.

    The manga was previously adapted into the 1980 movie Phoenix 2772 – Space Firebird, the Rintaro (Metropolis, the X movie) directed 1986 movie The Phoenix: Chapter of Ho-o, and the 1987 one episode OVA The Phoenix: Chapter of Yamato.

    The 13 episode series will be releases across three volume. Volume 2 will be released December 4th.

    sounds intriguing.

  • I don’t get it

    I may have waxed rhapsodic about modern architecture in my previous post, but when it comes to modern art, I confess that my aesthetic sense is too grounded in… what do I call it? ah yes. Reality.

    Here’s the perfect example: 500 art experts voted on what piece of art was the most influential in the past hundred years, and they picked Duchamp’s urinal. That was a simple commercial urinal, which the artist signed and put on display:

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  • reboxed

    The whole Modern Art movement to me can be summed up as, “boxes are cool”. I’m not being snarky; I really think that there’s a fundamental cubic aesthetic which is cool because of its clean lines really appeals to people. For some reason I am also reminded of the satisfying way in which all my boxes stacked nicely in the moving truck, too – with cubes, you can stack and assign and subdivide a volume in infinite ways. This also probably accounts for the almost primal appeal of Tetris. The boundaries between these sub-volumes don’t have to be explicit (as they are with cardboard boxes) nor do they have to be rigidly cubical – they can be two-dimensional or even swap back and forth between dimensions (like a living space that suddenly extends upwards into an atrium).

    Of course Apple is a pioneer in embracing this cubical ethos; its products and packaging are famously clean-lined and cubical. People actually make a fetish out of “unboxing” Apple products! However, I think that consumer goods are a minor branch of modernist design; it’s really architecture where modernism rules and also serves as the primary vehicle. Of course Apple has its NYC store on 5th Avenue, with it’s all glass facade above ground. I think they were trying to be both modernist and also evoke The Louvre Pyramid at the same time. But as far as architecture is concerned, I think of Apple as an amateur. To get a sense of where the real innovation is happening, check out Dwell Magazine. For example, this incredible house in SoCal, built to take full advantage of the climate:

    dw0207_grid_01.jpg

    That’s an outdoor dining room on the ground floor, and a guest bedroom above it with outdoor sleeping area. And check out the way they use a single piece of tempered glass as the window for the study as well as a railing for the upstairs bedroom!

    dw0207_grid_03.jpg

    This kind of cool design isn’t limited to SoCal, but it does seem to be more prevalent in warmer climates. In fact a friend of mine is an architect in Houston (FS Design Build) and he has designed some amazing properties in the Museum District that have the same kind of open, clean aesthetic. Here’s an exterior shot:

    hr1874400-21.jpg

    and an example of the open design of the interior – the kitchen and dining area:

    kitchdin.jpg

    That’s another gigantic window at the far end of the room, spanning multiple floors. The whole place is just wide open from top to bottom. This is the kind of space that being the neanderthal I am, I’d probably fill with Ikea. Then again, if I could afford this kind of house. maybe I could afford some higher-end furniture, too. Still, Ikea is modernism for the masses, and the same cubical, clean aesthetic applies.